The 40kCCU! and 5kInterested! update gave players two more launch-week code names to try after the first release-code wave. This is not a balance patch, banner patch, or new-mode update. It is a reward update, and the reward only matters after the live game accepts the code on your account.
`5kInterested!` comes first if it appears in your current code list. It is commonly listed as a smaller early reward tied to Gems, Gold, and Trait Rerolls. That can help a new account reach early summons or upgrades faster, but it does not decide your whole build. The reward pop-up tells you whether the account needs more pulls, an upgrade push, or a safer unit to hold lanes.
`40kCCU!` comes after the level requirement. Level 10 is the safe retry point. If it fails on a fresh account, finish the tutorial or level up, then try again. If it works, the reward can be much larger and may include Gems, Trait Rerolls, Stat Cubes, and Zeni. Those rewards can change early progression quickly, but they are also easy to waste on the wrong unit.
This update matters for beginner and trait advice because Anime Squadron's release loop rewards testing. A good target survives waves, handles boss pressure, and fits the current squad. Rerolls, cubes, and Zeni go into units that are obtainable and tested, not into the first rare-looking pull. If your squad still fails waves, core damage and lane coverage matter more than perfect trait rolls.
This June 14 code pair stays separate from newer milestone codes such as `10MilVisits!` and `50kCCU!`. The newer milestone wave now comes first, then this pair, then older release and EA names. That order saves time and keeps old launch codes from crowding out rewards that matter more now.