Anime Squadron unit priority in the June 2026 release separates the roster by practical value in Story, Raids, Infinite, farming, support, and tanking. Gometa, Puppeteer, Woo, Madora, Shanron, Shinks, Fastwagon, and bridge units are judged by whether they deserve summons, upgrades, evolutions, traits, and gear after the first clears.
Version: June 2026 release
Anime Squadron Unit Tier List Summary
S
Gometa (SSJ4),
Puppeteer (Transcendent),
Woo (Shadow)
A
Rizzuto (Sage),
Vegata (SSJ4 Full Power),
Goki (SSJ4 Full Power)
B
Karashi (Sharingan),
Shield Hero,
Rudaus
C
Big Beard,
Mamosa
D
Choi,
Tranks,
Zaro
Unit Tier Rankings In Anime Squadron
S Tier
RankNameReason
S1Gometa (SSJ4) FeaturedGometa ranks S because his current role profile places him as the best all-mode carry: he brings damage scaling, endgame tank value, HP recovery, and dodge in one slot. He is the first late-game target when the account needs one unit to cover Story, Raids, and Infinite pressure instead of splitting resources across several weaker DPS units.
S2Puppeteer (Transcendent) FeaturedPuppeteer ranks S because the Aizen release added another frontliner with high damage and tank pressure. He sits just behind Gometa here because his current role profile frames him as a slightly weaker Gometa-style unit, but his Katakara Bridge path and damage-focused debuff still make him worth serious investment for players pushing fresh release content.
S3Woo (Shadow) FeaturedWoo ranks S because banner secret value and fast-clear damage matter in farming and late-game stages. He does not replace every tank or support need by himself, but he shortens wave clears when paired with Shinks and a money unit, which makes him one of the best targets for players willing to commit pity-level resources.
S4Madora (Gunbai) FeaturedMadora ranks S because damage-over-time pressure gives him a different late-game job than pure burst carries. He is especially attractive for bosses and longer fights where DoT keeps ticking during enemy pressure, but players who only need quick early clears gain more by waiting on him before they have economy and basic support covered.
S5Shanron (Omega) FeaturedShanron ranks S because his current role profile shows him as a late-game unit that can contribute damage, tanking, and support value. He is expensive to grind and evolve, so he is not the first chase for a new account, but his mixed role value keeps him in the top tier once a roster can pay the upgrade cost.
A Tier
RankNameReason
A1Rizzuto (Sage)Rizzuto ranks A because he gives mid-game and sub-meta DPS value without demanding the same chase path as the S-tier secrets. He falls below the top cluster because the June roster shape push players toward Gometa, Woo, Madora, Shanron, and Puppeteer for final teams, but he can still carry while those units are missing.
A2Vegata (SSJ4 Full Power)Vegata ranks A because his Full Power version is a credible DPS and also matters for future progression toward stronger late-game paths. He is not ranked with the secret top cluster because his main value is the bridge from story and farming into endgame evolution planning, not being the final carry on every account, so replace his premium resources once a top secret is ready.
A3Goki (SSJ4 Full Power)Goki ranks A because his evolved route ties into Gometa progression and the current progression value keeps him as a safe bridge. He is worth building before many lower-rarity DPS units, but once Gometa or a top secret carry is active, Goki shifts from main carry to progression piece.
A4ShinksShinks ranks A because support value lets the best DPS units hit their clear thresholds sooner. He is not a standalone carry, so he misses S tier on a unit-only list, but he becomes a priority slot in practical teams once the roster already has a damage unit worth supporting.
A5FastwagonFastwagon ranks A because money generation changes when expensive carries get placed and receive upgrades. He does not solve boss damage by himself, but he keeps high-cost teams from stalling, which makes him more valuable than many plain damage units during farming and progression.
B Tier
RankNameReason
B1Karashi (Sharingan)Karashi ranks B because his damage trails the top late-game carries, but he still has farming and filler value in several modes. He fits when the team needs a practical resource unit or a temporary team slot; he loses the slot once a stronger carry and economy core are already handling waves.
B2Shield HeroShield Hero ranks B because tanking is valuable before true endgame setups are online. He can protect early and mid-game clears, but endgame teams eventually look to Gometa-style durability, so Shield Hero loses priority over top DPS chase units.
B3RudausRudaus ranks B as a serviceable progression unit when the roster lacks higher-tier DPS or support. He is not an early pull to delete immediately, but he loses investment priority once Goki, Vegata, Karashi, or any S-tier unit appears because those units scale into more important modes.
C Tier
RankNameReason
C1Big BeardBig Beard ranks C on the overall list because his damage sits behind better DPS picks, even though he can still tank through non-endgame stages. He fits when the front line is thin, then move resources away from him when Shield Hero, Shanron, or Gometa can cover defensive pressure.
C2MamosaMamosa ranks C because the current roster shape leaves him below the reliable mid-game and late-game choices. He can fill a roster slot during early clears, but he falls below scarce trait-roll priority once stronger units with clearer damage, support, or economy jobs are available.
D Tier
RankNameReason
D1ChoiChoi ranks D because early damage falls off quickly when enemy waves start asking for scaling, support, or economy. He can help a new account pass the first stages, then loses the slot before serious upgrade resources become expensive.
D2TranksTranks ranks D because his best use is short-term beginner damage, not long-term progression. He only stays while the summon pool is thin, then swap him out for Goki, Vegata, Karashi, or any secret unit as soon as one appears.
D3ZaroZaro ranks D because current release lists place him below the units that matter for farming, support, and endgame DPS. He is acceptable filler for the first wave of progression, but he is not a safe place for rare traits or gear.
D4ShinShin ranks D because he does not bring a late-game role that beats the higher-ranked units. He only fits when the roster is empty, then he loses the slot once the account can run better damage or support.
D5IgrasIgras ranks D because his current role profile puts him at the bottom of the release roster. He works as starter filler rather than an investment target, especially when codes, summons, and early farming can move the account into stronger units.
How This Unit Tier List Is Ranked
Ranks weigh all-mode carry value first, then role value, upgrade pressure, farming speed, team slot pressure, and how often the June roster shape agree on a unit's placement. Anime Squadron is a lane battler built around summoning, upgrading, evolving, bosses, and waves. The ranking favors units that solve those fights directly, while exact hidden multipliers stay secondary to visible role value.
Anime Squadron Tier List Notes
A
Units worth building while chasing S tier; they either support top carries, fund expensive teams, or bridge into important evolutions.
B
Playable units for story, mid-game, or filler roles that lose priority once stronger damage or support is available.
C
Short-term units with narrow value that only make sense while the roster lacks better tanking or damage; rare traits and gear move elsewhere once better units appear.
D
Beginner filler that loses the slot before rare rerolls, high-tier gear, or long upgrade paths become expensive.
S
Chase units that can carry late-game damage, boss pressure, or multi-role value and justify rare traits and top gear.
June 2026 Release Context
Anime Squadron is still in its release window. The early roster pattern is clear: Gometa, Puppeteer, Woo, Madora, and Shanron form the late-game top unit cluster, while Shinks and Fastwagon keep their places because support uptime and money timing decide whether those carries can actually clear waves. Balance patches can still move exact numbers, but the practical investment order already gives players a clear path for summons, trait rolls, gear materials, and evolution effort.
How to Read Early Rankings
S tier is the chase group, A tier is the buildable group while secrets or evolutions are still missing, and B tier is the stopgap group for story and mid-game farming. C and D tier entries can stay on a new account for a short time, but rare rerolls, high-tier gear, and long upgrade chains belong on better damage, economy, or support pieces once they appear.
Best First Investment
A new account gets more from team structure than from chasing only the rarest unit name. Fastwagon and Shinks make better teams work because money and support let a carry come online. Once those jobs are covered, resources move toward Gometa, Puppeteer, Woo, Madora, or Shanron instead of spreading upgrades across C and D tier units.
Anime Squadron Unit Tier List FAQ
Who ranks as the best unit in Anime Squadron?
Gometa (SSJ4) is the safest best-unit answer for June 2026 because his current role profile puts him at the top for damage, survivability, and scaling across Story, Raids, and Infinite.
Is Puppeteer better than Gometa?
Puppeteer is S tier and worth building, but Gometa stays ahead here because his current role profile shows Puppeteer as a similar frontliner with slightly less overall value.
Which non-secret units can I keep?
Shinks, Fastwagon, Goki, Vegata, Karashi, and Shield Hero keep priority over low-tier filler. They cover support, economy, progression, farming, or tanking while you chase secret units.