Ranger
Ranger is an Anime Squadron trait with a 11.3% roll chance that changes how a unit handles range filler.
other
Superior is an Anime Squadron trait with a 0.1% roll chance that changes how a unit handles carry scaling.
Superior is an SS-tier trait players roll onto units at the Trait Roll NPC when the unit needs carry scaling across damage, HP, range, cooldown, and placement value. Its listed roll chance is 0.1%, so the first decision is whether the unit is important enough to spend Trait Shards on. The trait gives +200% damage, +300% HP, +30% range, -15% cooldown, and can also show +1 spawn cap. That makes Superior a top chase trait for main carries rather than a trait to chase on every copy in the box. Superior belongs on units whose job matches the stat line. A damage carry wants damage, cooldown, range, or extra bodies; a tank wants HP and survival; an expensive unit wants cost control before it can reach the field. If Superior lands on a temporary starter, keep it only while that starter is still clearing stages. Trait Shards belong on units that will stay in the squad after the next summon or evolution. The clean in-game check is simple: open the unit, read the trait badge, then compare the trait effect against that unit's job. If the unit is Fastwagon, cost and farming matter more than raw boss damage. If the unit is Gometa, Woo, Madora, Shanron, or Puppeteer, the trait needs to help the main carry survive, hit harder, reach more enemies, or cycle abilities faster.
The Trait Roll NPC in the Upgrades area can roll Superior. Trait rolls use Trait Shards, with one shard spent for one reroll. Trait Shards can come from Story play, quests, battle pass rewards, group rewards, milestones, challenges, codes, and Robux purchases depending on the current game menu. Because Superior has a 0.1% roll chance, check the live trait screen before spending a large shard stack.
Superior's effect gives +200% damage, +300% HP, +30% range, -15% cooldown, and can also show +1 spawn cap. In play, a main unit hits harder, lives longer, reaches more space, and cycles attacks faster. In practice, Superior is the best all-around chase trait.
Ranger is an Anime Squadron trait with a 11.3% roll chance that changes how a unit handles range filler.
Sight is an Anime Squadron trait with a 20% roll chance that changes how a unit handles starter range.
Sniper is an Anime Squadron trait with a 1.25% roll chance that changes how a unit handles range and damage.
Tank is an Anime Squadron trait with a 11.3% roll chance that changes how a unit handles HP filler.
Wealthy is an Anime Squadron trait with a 1.25% roll chance that changes how a unit handles cheaper placement.
Superior belongs on long-term carries, tanks with real damage, and expensive units that justify the shard cost. The trait can solve the unit's real job: killing waves, surviving pressure, reaching enemies, lowering deployment cost, or keeping ability cycles moving.
Superior is a real stop point when the unit is already part of the main squad. More rolling only makes sense if the unit needs a different stat line and the account has enough Trait Shards to handle a bad reroll streak.
The trait badge shows the effect, chance, and any sub-trait text. Then test one run to see whether Superior fixes the actual failure point: slow deployment, low damage, short range, cooldown pressure, or unit death.
The Trait Roll NPC can roll Superior. The roll chance is 0.1%.
Yes, when it lands on main DPS, tank carry, or expensive unit that stays in the squad. It leaves only when the unit needs a different stat line for its job.
It gives +200% damage, +300% HP, +30% range, -15% cooldown, and can also show +1 spawn cap
No. Shard spending belongs for units that will stay in the squad after the next summon, reward, or evolution.
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