Devil Amulet
Devil Amulet is an Anime Squadron craftable gear item players build at the Crafting NPC for range survival.
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Ninja Shoes is an Anime Squadron craftable gear item players build at the Crafting NPC for cooldown defense.
Ninja Shoes is a Legendary craftable gear item for players who want speed, defense, and cooldown in mid-tier gear. It costs 750 Gold and uses materials from Leaf Village, Marine Lobby, and GT City Acts 5-6. The player decision is direct: range and accuracy only beat another gear piece or awakening when the target unit misses enemies or wants safer reach. The listed stat line is speed +4% to +7%, defence +1.5% to +3%, and cooldown -2% to -3.5%. That points Ninja Shoes toward units that need cooldown and durability before mythic gear. If a unit fails because it cannot reach enemies, use range gear first. If it dies, use HP or defense gear. If it needs faster casts, cooldown gear matters more than raw HP. The Crafting NPC crafts Ninja Shoes only after opening the Crafting NPC in the Upgrades area and matching the material names on the live recipe. Several materials also matter for awakenings, so a player gets more value from saving shared materials on gear unless the target unit will actually wear the piece.
The Crafting NPC inside the Upgrades area crafts Ninja Shoes. The listed recipe costs 750 Gold and uses 15x Genjutsu Fog Vial from Leaf Village Act 5 and 6; 35x Stormwake Sailcloth from Marine Lobby Act 5 and 6; 50x Stellar Ki Quartz from GT City Act 5 and 6. The listed Story Act ranges drop the materials, and the live crafting menu shows the current recipe before Gold is spent.
Ninja Shoes provides speed +4% to +7%, defence +1.5% to +3%, and cooldown -2% to -3.5%. The Ninja two-piece bonus builds damage and range when the unit takes hits. It fits when a unit needs earlier cooldown value and a little more survival. The live gear card shows the exact rolled value inside each stat range for final build comparisons.
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Ninja Shoes belongs on mid-game carries or frontliners that need cooldown and defense. The wearer's failure point decides the piece: low damage, short range, slow cooldown, low HP, or missing accuracy.
Before crafting, match the live recipe against the listed materials: 15x Genjutsu Fog Vial from Leaf Village Act 5 and 6; 35x Stormwake Sailcloth from Marine Lobby Act 5 and 6; 50x Stellar Ki Quartz from GT City Act 5 and 6. If the game UI shows a changed material name or count, follow the live menu.
Ninja needs two pieces. Pair Ninja Shoes, Ninja Headband, or Ninja Hoodie only when the wearer can survive hits long enough to stack the set bonus.
The Crafting NPC crafts it in the Upgrades area with 750 Gold and the listed Story Act materials.
speed +4% to +7%, defence +1.5% to +3%, and cooldown -2% to -3.5%
Mid-game units that need cooldown and defense before mythic gear
Only if a current squad unit will wear it immediately. Shared materials belong elsewhere when an awakening target is closer to changing the account.
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