Tier List
Anime Squadron Evolution Priority Tier List
Anime Squadron evolution priority in the June 2026 release is about spending scarce materials on paths that keep paying off after the first clear. Gometa, Puppeteer, Shanron, Woo, Madora, Goki, Vegata, Rizzuto, and Karashi are judged by long-term account value, late-game damage, support coverage, grind cost, and value in Story, Raid, Infinite, and farming teams.
Anime Squadron Evolution Priority Tier List Summary
Evolution Tier Rankings In Anime Squadron
S Tier
Featured Gometa ranks first because his evolved path gives the clearest long-term carry payoff for hard waves and boss pressure. Rare materials pay off here when the account needs a main damage anchor instead of another temporary bridge unit.
Featured Puppeteer ranks S because the evolved form can anchor difficult content with high-value frontline and damage pressure. He is slightly behind Gometa for first-carry priority, but he becomes a top material target once survival and endgame consistency matter.
Featured Shanron ranks S because his evolved value covers several team needs at once, including damage, tanking, support, and damage-over-time pressure. His grind makes him a later target for weak accounts, but the role compression is worth premium materials.
A Tier
B Tier
C Tier
D Tier
How This Evolution Tier List Is Ranked
Evolution priority gives the most weight to units that keep paying off after the first clear and can carry more than one mode. Top placements require late-game damage, team utility, or role compression that justifies the material cost. Bridge evolutions rank lower when their main job is unlocking a stronger path or keeping a mid-game account alive until a secret or higher-ceiling unit is ready.
Anime Squadron Tier List Notes
- A
- A tier evolution targets earn materials after the main carry plan is stable. They can match S tier value in the right mode, but they need a specific team slot or progression stage.
- B
- B tier evolution targets are bridge investments. They help an account move through Story, farming, or early hard content, but premium materials move away from them once a stronger path opens.
- C
- C tier targets are fallback evolutions for accounts that already own the unit and lack better endgame options. The main carry path gets better material value first.
- D
- D tier targets are low-priority evolution spends. They can fill a short-term roster gap, but they are the first paths to delay when materials, summons, or trait rolls are tight.
- S
- S tier evolution targets justify rare materials first because they either become the main carry, cover multiple endgame jobs, or reshape the whole team around them.
One Evolution Target Can Fix More Than One Mode
Evolution materials are harder to replace than a few early unit levels, so the best first target matters in more than one place. Gometa, Puppeteer, and Shanron sit at the top because they are tied to late-game damage, frontline value, support coverage, or role compression. A unit that only helps one early clear drops below a path that keeps working in Raid, Infinite, and farming.
Bridge Evolutions Still Earn Their Materials
Goki and Vegata have real bridge value for a progressing account because they point toward stronger late-game routes and can keep a team moving while better secrets are missing. They rank below the top evolution targets because their value changes once the account has Gometa, Puppeteer, Shanron, or another top carry ready for materials.
Rarity Alone Does Not Make A First Evolution
Rarity alone is not enough for S tier. Anime Squadron rewards units that turn materials into wave control, boss damage, money timing, or slot efficiency. If a rare unit needs too much setup and does not fix the current failed run, those materials pay off better on a higher-ceiling evolution or a support piece that makes the full team work.
Anime Squadron Evolution Priority Tier List FAQ
Who is the first evolution target in Anime Squadron?
Gometa is the best first long-term evolution target when the account can reach the path. He gives the clearest carry payoff, while Puppeteer and Shanron are top choices once a player needs frontline value or mixed-role endgame coverage.
Is Shanron worth evolving before a main DPS?
Shanron moves ahead when the team already has enough damage and needs role compression. If bosses are surviving too long, the main carry path stays first and Shanron rises after damage checks are under control.
Are Goki and Vegata worth evolution materials?
Yes, but mainly as bridge paths. They help progression and connect to better late-game planning, while Gometa, Puppeteer, and Shanron still take the first rare materials when those paths are available.
Do farming units evolve before damage units?
Only when money timing is the wall. If the account cannot afford upgrades, a farming or economy path can move up; if waves or bosses are killing the run, damage and mixed-role evolutions stay ahead.
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