Tier List

Anime Squadron Evolution Priority Tier List

This Anime Squadron evolution priority tier list ranks which evolved units and progression paths deserve scarce materials first in the June 2026 release. It focuses on long-term account value, late-game damage, support coverage, grind cost, and whether an evolution keeps paying off in Story, Raid, Infinite, and farming teams.

Version: June 2026 release

Anime Squadron Evolution Priority Tier List Summary

S Gometa (SSJ4), Puppeteer (Transcendent), Shanron (Omega)
A Woo (Shadow), Madora (Gunbai)
B Goki (SSJ4 Full Power), Vegata (SSJ4 Full Power)
C Rizzuto (Sage), Karashi (Sharingan)
D Choi

Evolution Rankings

S Tier

Rank Name Reason
S1 Gometa (SSJ4)
Featured
Gometa ranks first because his evolved path gives the clearest long-term carry payoff for hard waves and boss pressure. Rare materials pay off here when the account needs a main damage anchor instead of another temporary bridge unit.
S2 Puppeteer (Transcendent)
Featured
Puppeteer ranks S because the evolved form can anchor difficult content with high-value frontline and damage pressure. He is slightly behind Gometa for first-carry priority, but he becomes a top material target once survival and endgame consistency matter.
S3 Shanron (Omega)
Featured
Shanron ranks S because his evolved value covers several team needs at once, including damage, tanking, support, and damage-over-time pressure. His grind makes him a later target for weak accounts, but the role compression is worth premium materials.

A Tier

Rank Name Reason
A1 Woo (Shadow) Woo ranks A because his evolved route helps fast clears and damage pressure, especially when the team already has economy support. He falls below S for evolution priority because he is more focused than the top mixed-role targets.
A2 Madora (Gunbai) Madora ranks A because the evolved path pays off in longer fights and damage-over-time pressure. His material value rises after the main carry plan is settled, but he stays behind the first evolution that fixes a failing damage check.

B Tier

Rank Name Reason
B1 Goki (SSJ4 Full Power) Goki ranks B as an evolution bridge because he helps progression and connects to stronger late-game planning. He is worth building when the account needs a reliable step forward, but rare materials usually move to Gometa once that path is realistic.
B2 Vegata (SSJ4 Full Power) Vegata ranks B because his evolved version can carry mid-game work and support the route toward better late-game units. He drops below A because his best use is progression support, not being the final material priority on a developed account.

C Tier

Rank Name Reason
C1 Rizzuto (Sage) Rizzuto ranks C because he can help a roster that has not opened stronger evolution paths yet, but he is not the place for first premium materials. His best case is filling a current gap when no S or A target is ready.
C2 Karashi (Sharingan) Karashi ranks C because his evolved route can support farming or mid-game clears, but the investment loses priority once higher-ceiling carries and mixed-role units appear. He is a practical filler evolution, not the first long-term target.

D Tier

Rank Name Reason
D1 Choi Choi ranks D for evolution priority because starter damage loses value quickly when stronger summons and secret paths arrive. His role is a short bridge, while rare materials belong on units that remain relevant after early clears.

How This Anime Squadron Tier List Is Ranked

Evolution priority gives the most weight to units that keep paying off after the first clear and can carry more than one mode. Top placements require late-game damage, team utility, or role compression that justifies the material cost. Bridge evolutions rank lower when their main job is unlocking a stronger path or keeping a mid-game account alive until a secret or higher-ceiling unit is ready.

Anime Squadron Evolution Priority Tier List Details

A
A tier evolution targets earn materials after the main carry plan is stable. They can match S tier value in the right mode, but they need a specific team slot or progression stage.
B
B tier evolution targets are bridge investments. They help an account move through Story, farming, or early hard content, but premium materials move away from them once a stronger path opens.
C
C tier targets are fallback evolutions for accounts that already own the unit and lack better endgame options. The main carry path gets better material value first.
D
D tier targets are low-priority evolution spends. They can fill a short-term roster gap, but they are the first paths to delay when materials, summons, or trait rolls are tight.
S
S tier evolution targets justify rare materials first because they either become the main carry, cover multiple endgame jobs, or reshape the whole team around them.

Related pages

One Evolution Target Can Fix More Than One Mode

Evolution materials are harder to replace than a few early unit levels, so the best first target matters in more than one place. Gometa, Puppeteer, and Shanron sit at the top because they are tied to late-game damage, frontline value, support coverage, or role compression. A unit that only helps one early clear drops below a path that keeps working in Raid, Infinite, and farming.

Bridge Evolutions Still Earn Their Materials

Goki and Vegata have real bridge value for a progressing account because they point toward stronger late-game routes and can keep a team moving while better secrets are missing. They rank below the top evolution targets because their value changes once the account has Gometa, Puppeteer, Shanron, or another top carry ready for materials.

Rarity Alone Does Not Make A First Evolution

Rarity alone is not enough for S tier. Anime Squadron rewards units that turn materials into wave control, boss damage, money timing, or slot efficiency. If a rare unit needs too much setup and does not fix the current failed run, those materials pay off better on a higher-ceiling evolution or a support piece that makes the full team work.

Anime Squadron Evolution Priority Tier List FAQ

Who should players evolve first in Anime Squadron?

Gometa is the best first long-term evolution target when the account can reach the path. He gives the clearest carry payoff, while Puppeteer and Shanron are top choices once a player needs frontline value or mixed-role endgame coverage.

Is Shanron worth evolving before a main DPS?

Shanron moves ahead when the team already has enough damage and needs role compression. If bosses are surviving too long, the main carry path stays first and Shanron rises after damage checks are under control.

Are Goki and Vegata worth evolution materials?

Yes, but mainly as bridge paths. They help progression and connect to better late-game planning, while Gometa, Puppeteer, and Shanron still take the first rare materials when those paths are available.

Should farming units be evolved before damage units?

Only when money timing is the wall. If the account cannot afford upgrades, a farming or economy path can move up; if waves or bosses are killing the run, damage and mixed-role evolutions stay ahead.

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