Cloner
Cloner is an Anime Squadron trait with a 0.2% roll chance that changes how a unit handles extra spawned units.
other
Knight is an Anime Squadron trait with a 11.3% roll chance that changes how a unit handles early damage.
Knight is a B-tier trait players roll onto units at the Trait Roll NPC when the unit needs early damage filler. Its listed roll chance is 11.3%, so the first decision is whether the unit is important enough to spend Trait Shards on. The trait gives +20% damage and +5% HP. That makes Knight an early trait to keep until better rolls appear rather than a trait to chase on every copy in the box. Knight belongs on units whose job matches the stat line. A damage carry wants damage, cooldown, range, or extra bodies; a tank wants HP and survival; an expensive unit wants cost control before it can reach the field. If Knight lands on a temporary starter, keep it only while that starter is still clearing stages. Trait Shards belong on units that will stay in the squad after the next summon or evolution. The clean in-game check is simple: open the unit, read the trait badge, then compare the trait effect against that unit's job. If the unit is Fastwagon, cost and farming matter more than raw boss damage. If the unit is Gometa, Woo, Madora, Shanron, or Puppeteer, the trait needs to help the main carry survive, hit harder, reach more enemies, or cycle abilities faster.
The Trait Roll NPC in the Upgrades area can roll Knight. Trait rolls use Trait Shards, with one shard spent for one reroll. Trait Shards can come from Story play, quests, battle pass rewards, group rewards, milestones, challenges, codes, and Robux purchases depending on the current game menu. Because Knight has a 11.3% listed chance, check the live trait screen before spending a large shard stack.
Knight's listed effect gives +20% damage and +5% HP. In play, the unit gets a visible damage lift with a tiny HP bump. The live roll screen shows the current badge wording after updates. In practice, Knight is an early damage stopgap.
Cloner is an Anime Squadron trait with a 0.2% roll chance that changes how a unit handles extra spawned units.
Endure is an Anime Squadron trait with a 20% roll chance that changes how a unit handles starter HP.
Entrepreneur is an Anime Squadron trait with a 0.3% roll chance that changes how a unit handles cost reduction.
Juggernaut is an Anime Squadron trait with a 1.25% roll chance that changes how a unit handles HP tanking.
Lethal is an Anime Squadron trait with a 1.25% roll chance that changes how a unit handles damage and cooldown.
Powerful is an Anime Squadron trait with a 20% roll chance that changes how a unit handles starter damage.
Ranger is an Anime Squadron trait with a 11.3% roll chance that changes how a unit handles range filler.
Rebirth is an Anime Squadron trait with a 0.4% roll chance that changes how a unit handles survival and range.
Knight belongs on early DPS units that need damage and will be replaced later. The trait should solve the unit's real job: killing waves, surviving pressure, reaching enemies, lowering deployment cost, or keeping ability cycles moving.
Knight is a real stop point when the unit is already part of the main squad. More rolling only makes sense if the unit needs a different stat line and the account has enough Trait Shards to handle a bad reroll streak.
The trait badge shows the effect, chance, and any sub-trait text. Then test one run to see whether Knight fixes the actual failure point: slow deployment, low damage, short range, cooldown pressure, or unit death.
The Trait Roll NPC can roll Knight. The listed chance is 11.3%.
Yes, when it lands on starter or mid-tier DPS before A-tier traits land. It leaves only when the unit needs a different stat line for its job.
It gives +20% damage and +5% HP
No. Shard spending belongs for units that will stay in the squad after the next summon, reward, or evolution.
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