Goki

Goki is the base Anime Squadron unit players keep when they want to start the SSJ4, Full Power, and Gometa evolution route.

Type
character

What Is Goki?

Goki is the start of the Goki evolution chain, not the same page as Goki SSJ4 or Goki (SSJ4 Full Power). The important player decision is simple: if the account pulls Goki and the player wants Gometa later, keep the copy and check the evolution menu before feeding it away. The route runs from Goki into SSJ4, then Full Power, then Gometa (SSJ4), so base Goki is the first gate in that path. The base form should be treated as a route unit first. If the game still uses the Goki-to-Gometa chain, base Goki is the copy that starts it. That makes base Goki worth tracking even when stronger forms are the names players care about later. Base Goki can help while the roster is still thin, but the live card decides how much damage it actually gives before evolution. Do not copy Full Power's enemy-ability shutdown or Gometa's survivability onto this form unless the current Goki card says so. Check Goki's attack type, range, cooldown, placement cap, upgrade costs, passive wording, and whether traits or stats carry into SSJ4 before spending rare currency on the base copy.

How To Get Goki

Roll or obtain Goki from the current unit source shown in game, then open the Goki evolution menu to confirm whether the account can move it into SSJ4. The live banner, unit index, and evolution screen decide the real availability, duplicate-copy needs, level gate, material names, and quest requirements.

Goki Abilities

Goki is safest to read as a base damage unit and evolution starter. Its confirmed value is the route into Goki SSJ4, Goki (SSJ4 Full Power), and Gometa (SSJ4). Exact base-form damage type, range, cooldown, passive text, ultimate behavior, placement cap, and upgrade scaling still need the live unit card. Use the base card for those numbers; do not borrow Full Power's ability shutdown or Gometa's tank value for Goki.

Pros and Cons

Pros

Cons

Attributes

role
Base Goki route unit
best_for
Players starting the Goki chain toward SSJ4, Full Power, or Gometa
difficulty
Needs live banner and evolution-menu confirmation for availability, level, copies, materials, and quest gates

Obtain Methods

Related Units Wiki Entries

Where Goki fits

Read the route as Goki first, Goki SSJ4 second, Goki (SSJ4 Full Power) third, and Gometa (SSJ4) after that if the current game still uses the same chain. Base Goki is the copy that opens the path, so it is not safe to treat every duplicate as generic food until the evolution screen is checked.

What to check first

Open Goki's live card before comparing it with other units. Confirm attack type, range, cooldown, upgrade prices, placement cap, passive wording, and whether the card shows any ability that continues into SSJ4. Then open the evolution menu and check the exact SSJ4 requirement.

Trait boundary

Save rare trait rerolls on base Goki unless the account is actively using it to clear stages or the game confirms the trait carries into later forms. A good trait is worth keeping, but the expensive reroll chase belongs on the form the player plans to field long-term.

When to replace it

Once Goki SSJ4 or Full Power is ready, base Goki's main job becomes route history, duplicate insurance, or another required copy if the menu asks for it. If the account already owns Gometa, base Goki should only stay active when the live card still beats the roster's weaker damage slots.

Goki FAQ

How do you get Goki in Anime Squadron?

Get Goki from the current in-game unit source, then check the unit index or banner screen for availability. Keep it if the evolution menu shows the SSJ4 route.

Is Goki needed for Goki SSJ4?

Yes. Check base Goki first, then the Goki SSJ4 step, then the Full Power step in the evolution menu.

Is base Goki the same as Goki SSJ4 Full Power?

No. Base Goki is the starting form, while Goki (SSJ4 Full Power) is a later evolution step before Gometa.

Should I feed or delete extra Goki copies?

Wait until the live evolution menu confirms copy requirements. Keep the route copy first, then decide whether any spare Goki is safe to spend.

What should I check on the Goki card?

Check attack type, range, cooldown, placement cap, upgrade costs, passive wording, and whether traits or stats carry into SSJ4.

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