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Anime Squadron Stats

Anime Squadron stats explain how several systems change the same unit in different ways. Traits can raise damage, HP, range, cooldown, cost, or spawn behavior. Gear recipes use stat labels such as DMG, HP, RNG, CD, SPD, DEF, CRT, CRT DMG, ACC, and ABL CD. Stat rerolls use cubes to change a unit's stat grade. The stat with value is the one that fixes the run problem: boss damage, wave control, survival, range, or ability timing.

Anime Squadron stats are the numbers and grades that decide how units perform after traits, gear, rerolls, and upgrades. Compare stats by the run problem they solve and the resources they cost: cubes, Trait Shards, gear materials, or Gold.

What Counts as a Stat

A stat is a unit number, percentage, grade, or label that changes battle performance. DMG affects how hard a unit hits. HP and DEF help survival or base-related pressure. RNG affects range. CD and ABL CD affect attack or ability timing. SPD affects speed. CRT and CRT DMG affect critical damage checks. ACC affects hit consistency if the unit or mode uses accuracy pressure.

How Stats Shape Upgrade Paths

Stats point each upgrade toward a specific run problem. A boss wall usually asks for DMG, CRT, cooldown, or uptime. A wave wall can ask for range, speed, or ability timing. A survival wall can ask for HP or DEF. A support unit can need range or cooldown more than raw damage. A stat that does not fix the failed run can still waste rare materials.

How to Compare Stats

Compare stats by unit role and mode pressure. DMG fits a boss killer better than a pure support unit. Range changes placement value on units with strong lane reach. Cooldown reduction has the most value when the unit's attack or ability already decides the fight. A higher stat grade pays off only when the unit stays in the lineup long enough to repay the reroll cost.

How Stats Connect to Traits and Gear

Traits and gear both change stats, but they use different spending paths. Traits use Trait Shards and rerolls. Stat grades use Reroll Cubes or Perfect Cubes. Gear uses Gold and materials. A unit can need one stat from a trait and a different stat from gear, so the full build decides which resource has the better payoff.

When a Stat Reroll Makes Sense

A stat reroll makes sense when the selected unit, active grade, resource cost, target stat, and long-term role all line up. Perfect Cubes and reroll items lose value on units that will leave the lineup soon. Stat labels can also overlap with gear labels, so the upgrade screen shows whether the roll changes a unit grade, gear line, or trait effect.

Stats FAQ

What stats matter in Anime Squadron?

Common stat labels include DMG, HP, RNG, CD, SPD, DEF, CRT, CRT DMG, ACC, ABL CD, and stat grades.

Are stats the same as traits?

No. Stats are the values being changed. Traits, gear, and stat rerolls are different systems that can change those values.

What do Reroll Cubes affect?

Reroll Cubes are tied to stat-grade rerolls, while Trait Shards are tied to traits. Cubes solve the wrong problem when the unit needs a trait roll.

Which stat is best for boss fights?

Boss fights usually reward DMG, cooldown pressure, crit value, ability uptime, and range if the boss path makes placement difficult.